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Battle Of Odds

Discussion in 'Game Ideas' started by PaizleeRox, Mar 28, 2013.

  1. PaizleeRox

    PaizleeRox RIP Ethan Ridlow

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    It works basically like this:

    You are a character named Riden, (pronouned Ri-den, with a long I.) He is a lone warrior who is trying to overcome a character named Genguen. (pronouned like "penquin" just with a g. ). There are minor characters you face, working up to Genquen. They are: Cheif, Bellisten, Juiarn, and Minore. They can be seen repeatedly. In between battles you can train.

    Attacks:

    Riden: High Jump. Character jumps high, (duh) and is in the air for two turns.
    Full-blast. Character blasts the opponent, taking 25 points of damage.
    Quick-kick. Character kicks quickly. Opponent takes 10 points of defense damage, and 15 points of damage as well.

    Minor Characters. (attacks work for Cheif, Bellisten, Juiarn, and Minore.)
    Fast Punch. Character punches fast, opponent takes 14 damage and 9 defense damage. Defense boost. (common with Minore and Juiarn) Defense is risen by 15 points. Stall . Oppenent is unable to attack for 1 turn.

    Genquen. Sniper blast. Character blasts little blasts that always hit,Opponent takes 25 damage, as well as 5 defense damage. Low sweep. Character sweeps low with his foot. Opponent takes 4 damage and 7 defense damage. Justify. (uncommon attack) Character hits opponent in head, opponent unable to attack 3 turns.
     
  2. PaizleeRox

    PaizleeRox RIP Ethan Ridlow

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    Training.

    Riden can train in a few ways.

    Defense Train: Objects thrown toward Riden, (bottle, tire, barrel, ) and Riden must dodge. Defense is boosted by 18 points if all or most are dogded, 14 points if none or few were dogded.

    Attack Train: Riden attacks moving targets. If all or most attacks hit, attack is boosted 20 points. If none or little, 10 points.
     
  3. PaizleeRox

    PaizleeRox RIP Ethan Ridlow

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    Please consider my game!!! Thanks!!!
     

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